Gearing a fresh 80 Hunter for Naxx, Updated for 3.1

Edit: I have written up another list, one that does not so much replace this one (it still works) but has a lot of updated gear for 3.2 and 3.3. It also mentions how I plan to use the new Looking for Dungeon feature to help me gear up quickly. It can be found HERE.

Some time back I wrote a couple of posts about how I went about gearing up my hunter as she hit 80. I also talked about how I went about getting her ready for Naxx without the need for endless badge farming, waiting for drops that may never happen, or grinding a pile of rep with anyone.

Well, I wrote those posts shortly after the release of WotLK. The information in them is still perfectly valid, and the gear will still work, but a lot has changed in the last couple of patches. I figured it was time to revisit and revise what I had written.

Before I get into what gear is out there and where it is hiding I want to talk about my philosophy of gearing. My first and foremost concern is Hit Rating. I can stack enough crit and attack power to hit like a freight train, but if I miss the target whats the point? Hitting the wall behind them like a freight train? I stack hit rating to the cap first, then work on everything else.

According to the best info I can dig up right now you have a 6% chance to miss in heroics and an 8% chance to miss in a raid. Also, I find that at level 80 you will need 32.8 hit rating to equal 1% hit percentage.

This turns out to be a hit rating of 196.8 (call it 197) for heroics and 262.4 (call it 263) for raiding. Unless you happen to be Dreanei like my hunters (or can count on always having one in your group), then you need 164 for heroics and 229.6 (call it 230) for raiding because of the 1% bonus to hit from the racial Heroic Presence.

As an added bonus, we can also makeup hit rating through the talent Careful Aim at tier one of the marksman tree.

It works out something like this.

Hit cap for raiding

  • Draenei with 0/3 careful aim 230
  • Draenei with 1/3 careful aim 197
  • Draenei with 2/3 careful aim 164
  • Draenei with 3/3 careful aim 131
  • Non Draenei with 0/3 careful aim 263
  • Non Draenei with 1/3 careful aim 230
  • Non Draenei with 2/3 careful aim 197
  • Non Draenei with 3/3 careful aim 164

Hit cap for heroics

  • Draenei with 0/3 careful aim 164
  • Draenei with 1/3 careful aim 131
  • Draenei with 2/3 careful aim 99
  • Draenei with 3/3 careful aim 66
  • Non Draenei with 0/3 careful aim 197
  • Non Draenei with 1/3 careful aim 164
  • Non Draenei with 2/3 careful aim 131
  • Non Draenei with 3/3 careful aim 99

So, first we are going to cap out our hit rating. Once we are done with that we can move on to attack power, agility, and critical strike rating. Another thing to keep in mind, this is written with the fresh 80 or soon to be 80 in mind. I am not going to list the best in slot items for each slot. If you want that you can hit up Elitist Jerks just like I can.

Even better, you could head over to Diaries of a Marksman Hunter where Nassira has already posted about the best in slot items – pre hard mode, and the best in slot items – hard mode, heroic.

In this post I am going to look for gear that is easy to come by, either through questing, BoE’s you may find in the auction house, and crafted items.  I will also look into items purchased with Wintergrasp marks or items that require reputation of revered or less to purchase. No badge rewards, no random drops unless they are Boe. For right now I am  just looking at what you could have on the moment you ding 80 or shortly thereafter.

Will you be pulling top Dps with this gear? Not so much, but you can put together a good starting kit here. Enough to go hunting without putting out less damage than the tank at least.

In a couple days (once I finish writing it up) I will post on gem and and enchantment choices, and talk about things like why I usually ignore socket bonuses.

Here is what I have come up with so far, listed in order by which I think is better in each slot:

Head 1 Titanforged Chain Helm of Triumph (40 wintergrasp marks of honor. PvP gear but that hit rating looks mighty tasty)

Head 2 Toothslice Helm (requires revered with the oracles)

Head 3  Swiftarrow Helm  (crafted Leatherworking)

Neck 1 Nymph heart charm (Boe from Uludar, and a nice one too)

Neck 2 Titanium impact choker (crafted Jewelcrafting)

Neck 3  Choker of the Betrayer  (quest reward from Betrayal in Zul’Drak)

Shoulder 1 Virulent spaulders (crafted Leatherworking)

Shoulder 2 Spaulders of the Black Arrow (requires revered with the Ebon Blade, but so does the WotLK dps  head enchant)

Chest 1 Titanforged chain armor of Triumph (40 Wintergrasp marks of honor, yes more Pvp gear.)

Chest 2  Razorstrike Breastplate (crafted Leatherworking)

Back 1 Shawl of the shattered giant (Boe drop from Uludar, may show up in the AH)

Back 2  Ice Striker’s Cloak (crafted Leatherworking)

Wrist 1 Bracers of the smothering Inferno (Boe from Razorscale, might show up in AH)

Wrist 2 Armguard of the tower archer (Boe bought with emblems of valor , you can pick these up in the AH. After the 3.2 badge changes they should be even cheaper)

Wrist 3 Slime Stream bands (another Naxx Boe that can be found in the AH)

Wrist 4  Eaglebane Bracers  (crafted Leatherworking)

Hands Rusted-link Spiked Gauntlets (BoE drop from Naxx, found in the AH)

Waist 1 Belt of Dragons (crafted leatherworking)

Waist 2 Torn Web Wrapping (Boe brop from Naxx)

Waist 3 Titanforged waistguard of Triumph (15 Wintergrasp marks of honor. Yes I know, Wintergrasp again)

Waist 4  Belt of Tasseled Lanterns (BoE world drop)

No matter what waist you end up with make sure it gets an Eternal Belt Buckle for the extra gem slot.

Legs 1 Darkcore Leggings (Boe From Heroic Ulduar. Current best in slot item, good luck finding someone selling one)

Legs 2  Giantmaim Leggards (crafted Leatherworking)

Feet 1 Titanforged Sabatons of Triumph (15 wintergrasp marks of honor. PvP gear, but look at all that hit rating.)

Feet 2  Dragonstompers (crafted Leatherworking)

Trinket 1 Darkmoon card: Greatness (from the darkmoon faire Nobles deck)

Trinket 2 Titanforged rune of accuracy (25 wintergrasp marks of honor)

Trinket 3 Titan forged rune of determination (25 wintergrasp marks of honor)

Trinket 4 Fezzik’s Pocketwatch (quest reward from The Last Line of Defense in Icecrown)

Trinket 5 First Mates Pocketwatch  (quest reward from The jig is up in Howling Fjord)

Ring 1 Surge needle ring (Boe from Eye of eternity)

Ring 2 Titanium impact band (crafted Jewelcrafting)

Ring 3 Ring of Scarlet Shadows (crafted Jewelcrafting)

Ring 4 Stained glass shard ring (Boe world drop)

 

Ring 5   Signet of Bridenbrad (quest reward from Light within the darkness in Icecrown)

Ring 6 Ring of Indignant rage (quest reward from The assassination of Herold Lane in Borean Tundra)

Ranged Nesingwary 4000 (crafted Engineering, I know it’s expensive but it is worth it. Also don’t forget your Ammo. “Mammoth Cutters, when you care enough to send the very best”)

Melee one hander 1  Dual wield builds should like this Namlak’s supernumary sticker  (Boe world drop)

Melee one hander 2 Dual wielders will like this as well Avool’s Sword of Jin  (Boe world drop)

Melee one hander 3  Yet another dual wield option is Broken Stelactites. (Requires revered with the Sons of Bitches Hodir, but the shoulder enchant comes from them too.)

Melee one hander 4 Daggar of the rising Moon  (25 champions seals)

Melee one hander 5 Spinal destroyer  (25 champions seals)

Melee one hander 6 Fang of truth  (Wyrmrest accord – Honored)

Melee two hander 1 Runeblade of demonstrable power  (Revered with the Knights of the Ebon Blade is required)

Melee two hander 2 Whale stick Harpoon  (Requires Kalu’ak revered)

Fire or Frost, I wonder…..

I decided to do something new.

I have been playing Hunters as my primary class for the last three years. I have leveled a priest to 80 as well, but mostly because one was needed. I can heal. In fact, I do a pretty good job of it. Then again I can paint my house pretty good too, doesn’t mean its my favorite thing in the world to do.

I enjoy playing as Dps. I dual specced my priest Shadow/Holy just for that reason. I heal when needed, I just prefer Dps. Well, I decided to try out a different class. Something I have never run with before.

Lately I have been doing a ton of reading about Mages.

They look fun, so I rolled one.

It was fun, so I rolled another.

You see, I play on two different servers. Each one has a level 80 raid ready character (although RL has kept me from raiding for several months now) and a level 70 alt. Now they both sport a lowbie Mage as well. This put me in an interesting position to try and answer a question about leveling a Mage. Namely whether Frost or Fire is better for leveling.

Everything I read says frost has better survivability while fire kills faster. What I want to know is this, over the long haul will the extra survivability of frost outweigh the faster killing of fire? Will the speed of fire more than make up for the extra corpse runs?

I am in a unique position to answer this one.

I will level them both separately, one as fire and one as frost. We will look at where they are when they start and how things go along the way. I will also link both armory profiles in my sidebar. Actually Dechion is up already, Dech will go up after he hits level 10.

As with any good experiment though it needs some rules.

Both will start at level 20 fully rested when patch 3.2 hits, parked in a resting place as close as possible to where they would get their mount.

Dechion (Sidhe Devils, Keal’thas) will level frost.

Dech (Abyss, Draenor) will level fire.  

They will both be tailor/enchanters, and both will be at 225/225 before I start.

Neither one will fish or cook, but they may use buff food provided by each servers cook.

Their farming will be done by other toons, as will their AH work. They just level.

I will only level them when they are rested to keep it as fair as possible.

They will both have a set of the leveling shoulders, but neither gets the leveling chest or any other heirloom.

I should also level through the same areas, I just have not decided which yet.

 

So tell me, what do you think?

Why my keyboard should be hidden until I have had coffee

Before I get started let me just say that this has only very little to do with WoW.

Most of my characters are sitting idle, waiting for the changes of 3.2. The only notable exception is the Mage I rolled early in the week, and even he has not made it all the way to level ten yet. I simply have not played much this past week or two.

That’s not what I came here to talk about today.

I came here to look into my cracked and chipped crystal ball and see if I can fortell the future. I am pondering Blizzards next generation MMO.

Don’t go misunderstanding what I think may come to pass as what I would like either, I am simply making uneducated guesses.

 

First I want to look at the genre of the MMO.

Blizz has already stated that it will be an entirely new game with all new lore. That by itself tells me it will not be World of Warcraft 2, actually that would be pointless. Keep patching what you have as long as people pay to play. It will not be a Starcraft MMO either, as much as I would like to see one.

I don’t think it will be a sword and sorcery type MMO at all. Why compete with WoW and Diablo in-house as well as everything else on the market? Just not a good business decision.

With Starcraft out of the question I also find it unlikely that it will be a sci-fi based MMO, although it may be. There are already numerous sci-fi based games out there for starters, but mostly I think if they were going to go the sci-fi route it would have been a Starcraft MMO. Mostly because it already has brand recognition.

I may very well be wrong, but I don’t see a sci-fi MMO happening. Too bad, I was kinda hoping for one.

 

I am assuming that Blizz wants to be able to include the tank/dps/heals mechanic as well as the scaling of gear.

I am also assuming that they want to continue with both solo play and group options from 2-3 players up to 20-30 player “raids” or whatever they will call them.

Further they have spent a lot of development time on the mechanics of vehicle based combat, and it has been successful. I would think they will want to adapt this to their new game.

Lastly (for the moment) I am going to assume that Blizz is going to look towards an area of the market that currently has little or no competition. What good is being the 500 lb gorilla of gaming companies if you arn’t going to use it to crack open areas that others have not gone to? 

Based entirely on theswild assed assumptions guesses I can only see two generes that could be adapted to fit the bill. I may be overlooking something, hell it’s likely I am, but this is what I see.

Guess the first:

A supernatural MMO, possibly something similar to H.P. Lovecraft’s work. There is enough going on there to keep the monsters coming for many many expansions. There is also enough magic and technology (especially if set around 1900 or so) to make the tank/heals/dps  work. It could also be some variation on the vampire vs. werewolf stories, that would give them two factions and an opportunity for PvP that made sense.

Not really sure how it would be implemented, but I think it could be made to work.

Guess the second:

A post apocalyptic MMO. The old Commadore 64 game Wasteland got me thinking of this one actually. Your enemies could range from splintered military groups, gangs of bandits, people from other towns that want your resources, humans and animals mutated by radiation.. hell you could even throw in aliens if you wanted too.  

Once again the tank/heals/dps trinity could be made to work, solo and group work would make sense. Multiple factions would be easy to implement, as would pvp between them. Even swapping between factions with a proper rep grind could be possible within a system such as this. 

Overall because of the flexibility of the environment and the developments blizz has been making towards siege combat and vehicle use, I think this is the most likely candidate.

 

Once again this whole post is just a bunch of wild ass speculation on my part. More of a sign that I ran out of coffee than anything else.

Would it not be ironic though if the game were called Cataclysm?

Lost motivation. If found please send tell

Am I the only one that finds his play changed by patch 3.2 information?

I mean seriously, the changes allowing mounts as early as level 20 alone has changed which characters I play.   With the latest news of cold weather flight being available at level 68 (as long as you already have a level 80) it is just that much more pronounced.

I currently have three level 70 characters, two of which I plan to see join my pair of level 80’s. Neither one of those two has even basic flight skill as of yet. Right now I can’t help but look at them and think “leveling will be so much easier if I just wait till after the patch”.

So there they sit, waiting.

 

I started a shiny new Draeni mage alt yesterday. It is a lot more fun than I thought it would be actually. I managed to get him up to his 6th season without dying, then parked him for the night in the first Inn I came across. The playstyle seems interesting so far, but I am just kinda making it up as I go along. Yes mage bloggers, I will be bugging you for info later.

I wonder though, once my little mage hits level 20 will I get that feeling with him too? That “gee, if I wait till the patch I could have a mount already” feeling? Will I simply park him at an inn somewhere until the patch hits?

What will I do then?

Just log out and wait?

 

I suppose I could go into a holding pattern of doing profession dailies on those that have them and doing the Darnassus rep grind with my new mage. I hate, hate, hate the elephant mounts. I hate them with the burning passion of a thousand suns, none of my Dreani use one. I’ll get stuck with one though, at least for a while. There is no way I can get exalted with Darnassus before level 20.

I guess I could grind all the mats to level the new mage’s professions up, that could keep me occupied for a while. Actually grinding up all the cloth to powerlevel tailoring and enchanting would likely take a while. Not only that, but it would still be as time efficient now as  later.

Grind like a hundred stacks of each kind of cloth, that sounds fun.

I guess I could do that.

Or I could fish.

Or possibly watch end of the world doomsday shows on the Discovery Channel.

RL > WoW.

Friday I was all set to raid.

Flasks and food, candles and water. Repaired and parked at the summoning stone. I was as ready as could be. Just a few real life errands to run before settling in for the evenings run.

Then real life critted.

I took my dog to the vet to figure out why he had been acting wrong for the last little while.  I ended up getting news I neither wanted or really expected. He was sick… really sick. Chronically, incurably sick.

For his own benefit he had to be put to sleep.

I called in my family, they took their chance to say goodbye to their sick friend.

My wife and daughters left then, my son and I stayed. He was our friend, we had been with him for over a decade. He deserved better than taking that last journey alone.

That night was spent with family. Going through pictures and holding my kids as they cried.

I sent off a message to my raid leader  “I won’t be making it tonight, Rascal died today”. 

I honestly don’t know if the raid went off at all that night.

Honestly, i’m not sure I really care.

Naxx is srs bzns

A year ago I would have called it a Karathon.

A one night clear, likely with a few breaks, but a one night clear none the less.

This Friday I will be logging into my sorely neglected priest and seeing if I remember which buttons to push to make things happen. Actually I am not 100% sure right now whether I am going as holy or shadow. Pretty much the only thing I know for sure is that I will be mind controlling adds on the instructor fight, and for that I will be shadow for the hit rating.

I look forward to it, it should be a fun run.

One thing worries me though. I have not been running there much lately, to the point that I logged in to make sure I was repaired, had food and flasks, was not logged out in a cave at the far end of the world someplace, that sort of thing. I pulled up the guild roster and of 14 online only recognised two of the names.

They were in an instance, I didn’t bother them. Just did my prep work and logged back over to my death knight to do his JC daily.

Ok, actually a second thing worries me. I don’t think being included will be a problem this week, now that the guild leaders are done moving across the country. It was however an issue for the last month or so.

Actually it was one of the main reasons I started running on two separate servers.

There were a couple of times I made arrangements to raid, set aside time, gathered my consumables, read up on fights I had not yet seen, you know the drill. Each of those times I logged in only to be told I was not going. The raid was full…

Even though sitting on an unguilded bank toon a could see that later when they did go they were either 8 manning it or brought pugs with them to Uladar. Pugs before a guildie, loot before friendship.

Remember the kid that always got picked last in gym class?

Yep, I do to. It was not me back then, but it sure seemed like it for the last month.

In fact the only raid I have seen the inside of since May has been Molten Core with the Sidhe Devils… and it was more fun than I have had in quite a while.

As far as the direction I plan to take in the game I have a lot to think about. Will I keep splitting my time between servers? Will I pick one and abandon the other? Will I just say the hell with it and take up something different?

A lot of this depends on how Friday night goes.

This time at least, Naxx really is srs bzns.

 

Note: this has nothing to do with the guild leadership, nor does it reflect 95% of the folks in the guild. There were simply a few people acting like asshats while the leaders were offline moving across the country.